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KOTOR_Logo.jpg

I'm the Lead Mission Scripter, responsible for overseeing the vision and implementation of missions together with my team of designers.

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The following is the teaser trailer for Star Wars: Knights of the Old Republic Remake:

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Contraband_Logo.jpg

For the pre-production phase of Contraband, I blocked out level layouts and explored/proposed designs for various game systems. I also prototyped one of the first heists to evaluate the gameplay loop, as well as collaborated with others on the overall world design of Bayan.

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The following is the announce trailer for Contraband:

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Anthem_Logo.png

During pre-production on Anthem, I blocked out different level layouts and prototyped various gameplay mechanics. These were used as a preliminary evaluation of the gameplay loop for general missions and Strongholds.

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The following is the launch trailer for Anthem:

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Wizard 101_Logo.jpg

During my internship at KingsIsle Entertainment, I designed and built various modular adventure zones. I also implemented the first few in-game quests using the initial version of the quest system.

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The following is the TV commercial for Wizard101:

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Steven Chew

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Contact Info

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Please send me an e-mail and I'll get back to you as soon as I can.

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Thank you!

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E-mail me

© Steven Chew. All rights reserved.

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